cl-ggp

Reasoner API Reference

cl-ggp includes a simple Prolog-based reasoner you can use as a starting point when writing general game players in the ggp.reasoner system.

Package GGP.REASONER

This package contains a simple GGP reasoner. It can be useful as a starting point for writing general game players.

GOAL-VALUE-FOR (function)

(GOAL-VALUE-FOR REASONER STATE ROLE)

Return the goal value for role in state, or nil if none exists.

Note that the GDL spec only requires that such values have meaning in terminal states. Game authors sometimes add goal values to nonterminal states, but this is probably not something you should rely on.

INITIAL-STATE (function)

(INITIAL-STATE REASONER)

Return the initial state of reasoner.

(LEGAL-MOVES-FOR REASONER STATE ROLE)

Return a list of legal moves for role in state.

ggp:player-select-move must return exactly one of the items in this list.

MAKE-REASONER (function)

(MAKE-REASONER RULES)

Create and return a reasoner for the given GDL rules.

rules should be a list of GDL rules with the symbols interned into the appropriate packages. ggp:player-start-game will give you this, or you can use ggp:read-gdl-from-file to get them without a player if you want to just poke at the reasoner.

NEXT-STATE (function)

(NEXT-STATE REASONER STATE MOVES)

Compute and return the successor to state, assuming moves were made.

moves should be an alist of (role . move) pairs, which is what ggp:player-update-game will give you.

TERMINALP (function)

(TERMINALP REASONER STATE)

Return whether state is terminal.